Personalized game-based digital intervention for relieving depression and anxiety symptoms: a pilot RCT.

Publication date: Jul 03, 2025

This study assessed the preliminary effectiveness of a game-based digital therapeutics (DTx) intervention for depression and anxiety using a randomized controlled trial (RCT) design to examine the role of reinforcement learning (RL) personalization. This RCT included 223 individuals with depressive symptoms, aged 18-50, divided into three groups: an RL Algorithm group (personalized treatment), an active control group (fixed treatment), and a no-intervention control group. The intervention combined cognitive bias modification and cognitive behavioral therapy, with outcomes measured by the Patient Health Questionnaire-9 and the Generalized Anxiety Disorder-7. Results showed significantly higher treatment response and recovery rates in the RL Algorithm group compared to the no-intervention group. The game-based DTx intervention, enhanced by RL personalization, effectively reduced depression and anxiety symptoms, supporting its potential for mental health treatment. The study was registered at clinicaltrials. gov (NCT06301555).

Concepts Keywords
Clinicaltrials Algorithm
Depressive Anxiety
Enhanced Based
Nct06301555 Control
Pilot Depression
Digital
Dtx
Game
Group
Intervention
Personalization
Personalized
Rct
Symptoms
Treatment

Semantics

Type Source Name
disease MESH depression
disease MESH anxiety
disease MESH Anxiety Disorder

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